4.3 is shaping up to be a big one with lost of new fixes and features in dev 4 including:

  • AnimationMixer feature parity and other animation goodies.
  • .NET code quality and usability improvements.
  • UFBX as a built-in alternative to FBX2glTF.
  • Huge improvement to pixel stability for pixel art games.
  • Many rendering features and enhancements.
  • Redesigned graph editor for Visual Shaders.

and much more.

One of the more exciting additions is some additional fixes for invalid/corrupt scenes, something many Godot users get quite frustrated with.

Read more back over at Godotengine.org

By Dev Dad