Developers and contributors have been hard at work this past month and have now released 4.3 dev 3 with some really nice additions.

From Godot.org release notes:

  • Single-threaded web exports (which simplifies the distribution of Godot 4 web games and apps).
  • Wayland support for Linux.
  • Direct3D 12 support in official builds (with caveat, see below).
  • Many editor theme and UX improvements, such as more compact margins between docks and elements, and a new look for the project manager.

In addition to the above, there’s been many other beneficial changes, such as:

  • Add colors to the command-line help (GH-36252).
  • Add option to reverse FlowContainer fill direction (HFlow bottom-to-top, VFlow right-to-left) (GH-74195).
  • Support detecting and mapping Ctrl/Alt/Shift/Meta by their left/right physical location (GH-80231).
  • New Visual Studio project generation (GH-84885).
  • Implement audio stream playback parameters (GH-86473).
  • Promote CowData to 64 bits (GH-86730).
  • Lots of C# improvements when it comes to reloading scripts/assemblies (GH-82113, GH-85504, GH-87550, GH-87838).

By Dev Dad