Developers and contributors have been hard at work this past month and have now released 4.3 dev 3 with some really nice additions.
- Single-threaded web exports (which simplifies the distribution of Godot 4 web games and apps).
- Wayland support for Linux.
- Direct3D 12 support in official builds (with caveat, see below).
- Many editor theme and UX improvements, such as more compact margins between docks and elements, and a new look for the project manager.
In addition to the above, there’s been many other beneficial changes, such as:
- Add colors to the command-line help (GH-36252).
- Add option to reverse FlowContainer fill direction (HFlow bottom-to-top, VFlow right-to-left) (GH-74195).
- Support detecting and mapping Ctrl/Alt/Shift/Meta by their left/right physical location (GH-80231).
- New Visual Studio project generation (GH-84885).
- Implement audio stream playback parameters (GH-86473).
- Promote CowData to 64 bits (GH-86730).
- Lots of C# improvements when it comes to reloading scripts/assemblies (GH-82113, GH-85504, GH-87550, GH-87838).